
I completed all of this weeks goals fairly early in the week:
- Upgrade the Ancient Shield to the Dragon Fire Shield
- Complete the Volcanic Cave 22 more times to unlock additional spells and dungeon
- Acquire the pet for Volcanic Cave
- Check out the Air God Dungeon
The Dragon Fire Shield took the longest as it needed 7,050 dragon bones to craft. That means 7,050 dragons had to be culled. I elected to fight Green Dragons to accomplish this as they do the least damage and take the least amount of prayer points to kill with my current set up.
After the Dragon Fire Shield was completed I went back to the Volcanic Cave to get the last completions to unlock the Ancient Magick spell book. This also unlocked a new dungeon: Infernal Stronghold. I also acquired the Volcanic Cave Pet after 411 completions. I opened the chests after getting the pet and looted Ancient Platelegs. I was able to upgrade these to (G) Ancient Platelegs for another boost in defense and damage reduction.
I went to check out the Air God Dungeon to see if I could complete it. With my new platelegs and some damage reduction potions I was able to finish it once. I have enough damage reduction to idle the dungeon now but it eats up prayer points quickly. That seems to be the bottleneck to combat right now. Completing the Air God Dungeon let me purchase Perpetual Haste from the shop which reduces the interval for Crafting and Fletching by 15%.
After my first completion of the Air God Dungeon I had a hard time deciding what to do next. I tried the Water God Dungeon but I didn’t have the damage reduction to idle it and it took way to long to complete it with manual healing. I died a few times in there before I gave up on it. I ran the Infernal Stronghold once to get the Infernal Cape which adds a bit more damage reduction.
At this point, I think I need to continue running the Volcanic Cave and try to look a full Ancient Armor set if I want to melee the next God Dungeons. However, those runs eat a ton of prayer points so I need a way to kill things faster. I think I found it in the high tier crafting rings.
See, after killing seven thousand Green Dragons I had a a lot of Green Dragon Hide. Rather than sell it I used it to craft Green D-Hide Bodies to level up crafting. At level 90 special rings unlock that augment your attacks. The one I think is the answer to my melee issue is the Ring of Blade Echoes. Every attack action performs 3 attacks, the first for full damage and the next two for 20% damage. If all 3 hit not only is this is an extra 40% damage boost but it also has an extra 30% chance to proc the Sunset Rapier‘s special attack which bleeds the target for 200% damage inflicted over 10 seconds. Sure procing the special on the second or third attack won’t do as much damage but it’s extra damage I didn’t have before.
I’m also working on crafting the Ranged (Ring of Barrage) and Magic (Ring of Spirit Power) special rings as well. I purchased the Dungeon Set Swapping from the shop to see if taking advantage of the combat triangle match ups helps speeds up running God Dungeons manually.
Combat Skills

Attack 94/99 (+7) | Strength 95/99 (+0) | Defense 79/99 (+0) |
Hitpoints 90/99 (+3) | Ranged 83/99 (+0) | Magic 94/99 (+2) |
Prayer 98/99 (+4) | Slayer 79/99 (+2) |
Fighting all of those Green Dragons this week plus the 300+ Volcanic Cave runs boosted my Attack level up quite a bit. One of my overarching goals has been getting Attack to 99 for the best base melee accuracy and now I’m only 5 levels away from it. Level 98 Prayer snuck up on me this week. I didn’t realize I was anywhere close to maxing this skill but it makes sense since prayer is used no matter what combat style I’m fighting with.
There was a point this week where I was out of ideas of what to pursue next. I went to the Highlands Slayer area to fight Griffin’s since they were a decent level for leveling my Attack skill, didn’t do a ton of damage per hit, and used very little prayer points to kill. They also drop Dragon Claw Fragments which are used to craft the Dragon Claw, an item I didn’t have yet. I didn’t realize that just fighting in a Slayer area awarded Slayer skill XP. I thought the monsters had to be part of a Slayer Task to count but apparently not.
Non-Combat Skills

Woodcutting 105/99 (+0) | Fishing 117/99 (+0) | Firemaking 99/99 (+0) |
Cooking 106/99 (+0) | Mining 105/99 (+0) | Smithing 103/99 (+1) |
Thieving 94/99 (+2) | Farming 114/99 (+0) | Fletching 100/99 (+1) |
Crafting 96/99 (+7) | Runecrafting 91/99 (+1) | Herblore 96/99 (+0) |
Agility 99/99 (+0) | Summoning 97/99 (+0) | Astrology 79/99 (+0) |
I did a lot of Crafting this week and it shows. 7 levels gained this week and I think I have enough Green Dragon hides to max out the skill. I also did a fair bit of Thieving this week to generate some GP for the shop upgrades I purchased this week. The Thieving mastery pool is now above 95% which gives me +100 stealth to make thieving easier and triple the chance to get a unique NPC item from Thieving. I used this to acquire the Amulet of Incantation which speeds up Alt Magic cast times and subsequently allow me to generate more prayer points quicker with Blessed Offering spell.
Completion Log: 61.04% (+3.22%)

Skills 94.73% (+1.19%) | Mastery 34.60% (+1.47%) | Items 54.76% (+3.20%) | Monsters 61.11% (+8.02%) | Pets 60.00% (+2.22%) |
Completion is still chugging along with another 3% gained this week. Again, most of this came from fighting new monsters in the Infernal Stronghold, the Air God Dungeon, and the Water God Dungeon.

I acquired Mac, the Volcanic Cave Pet, which provides +1% damage to slayer are monsters.
Goals for Next Week
- Level Ranged to 85
- Run the Air God Dungeon until I’m out of Damage Reduction Potions
- Try to aquire a full set of Ancient Armor from the Volcanic Cave
I’m planning on another Combat oriented week. I think the new rings will help cut down on prayer points spent and with the Amulet of Incantation I’ll be able to generate more prayer points faster. The Air God Dungeon drops the Aeirs God Set. From my first run I got the Aeris God Boots which provide a good boost to Ranged damage and grant much needed damage reduction for my Ranged set. However I need 85 Ranged to wear them. I’m hoping the rest of the set is Ranged oriented to replace my mis-match of Ancient and Black D-Hide armor. We’ll see how many runs I can get in on that dungeon before my Damage Reduction potions run out, I might even get luck and get the dungeon pet!