
Back in February of last year, 4 friends and I decided that we should try this whole Twitch thing. It’s been a great experience so far and we’re still at it a year and a half later. For the longest time I’ve been hesitant to mention that here. For some reason I thought that the blog and the stream should be separate, but these days I don’t remember the reason why I wanted that in the first place.
Starting the stream is one of the reasons my blog posts have been slacking. WWe played a variety of games and never stuck with one very long. The original idea was to have 5 streamers on one channel so that we could fill most of the week up with streams and then have a group stream at the end of the week. e were all very gung-ho about it in the beginning. It was new and exciting and it was a great way to share the fun we were having as a group with other people.
Things didn’t turn out that way though. What started out as a lot of solo streams turned into fewer co-op steams and then fewer streams all together. It eventually boiled down to one member streaming a lot more than the rest of us which was ok for a while until burn-out set in. We made affiliate last September which renewed our interest in the platform again. I tried to step up my streams a little but it was hard as I was studying for some IT certificates at the time and looking for a new job. As time went on, I was getting too caught up on the numbers and the fun was starting to be sucked out of it. I also had a lot of impostor syndrome that has kept me from streaming on my own on more than one occasion.
This summer we took a step way back from the numbers and the schedules and decided to just stream when we wanted to stream. I’ve been meaning to get back into it and try some streaming on my own again once my new job’s busy season is over. I think as a whole we’ve been enjoying it a lot more as a group now. We’re trying a few different things like D&D, silly character voices, and trying to play a lot of different games to see what we like. Greg and I had a long running weekley series of 7 Days to Die but I can only kill zombies for so long. Turns out after 150 hours it gets boring.
We’ve met a lot of great people through streaming. Our sole mod, Charmcuddler, has been with us since the beggining and I think we’d all consider her a dear friend. We’ve got a couple other regulars who always make our nights when they stop in to chat. This summer has been a lot more chill on the stream and I think it’s been good for us. Our plan now is to keep trying some stuff out and go full swing again in the fall.
So if you’re ever on Twitch and want to stop by you can find us here: https://www.twitch.tv/welpsquadtv



This weekend I picked up No Man’s Sky on PC after having a ton of fun with it earlier in the week on PS4. It was on sale for $30 which was just in the right price range for me to justify getting it again. I was put off by how poorly it was running on my original PS4 and by how small the text was on my TV. I’m not sure if it was always like this or if I’ve just been spoiled by PC games now. I also thought it would play better with a keyboard and mouse; so far it has.











The last time I wrote about this game I was about halfway through and I was questioning whether it was a good game or I just thought it was good because it was different than what I had been playing. I can confidently say that after 45 hours it was a good game. And what made it a good game for me was the characters. As generic as the story is it works because of the cast of characters. Sure they all fall into your stereotypical tropes but I really liked all of them. Those cut scenes that pop up so often help build up the characters and their relationships. There are these visual novel-esque cut scenes that pop up when you rest at an in or find a point of interest that further develop the characters. A lot of them may be one or two dimensional personalities but you spend so much time listening to them interact that they become a fuller character.



