Steam Sale 2019: And Actually Playing Them

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I’m trying something new with the games I own. Play them as soon as I buy them. I know, what a novel idea. I haven’t bought many games this year because I know I don’t play them. Then like clockwork, the steam sale comes around and suddenly I have 8-10 new games that then sit there collecting virtual dust while I play something else.

I remember when I first discovered Steam and the magic of that first steam sale. Texts and calls would be flying among friends about which games we have to get right now because of the amazing flash sales. I ended up with a lot of games that year because they were cheap, not necessarily because I wanted to play them.

After a few years of being a PC gamer, the steam sale loses it’s excitement and just becomes a fact of life. Don’t buy any games in June/July because that big sale’s coming. I for one am glad they did away with the flash sales. Sure the discounts aren’t as big but there’s no fear of missing our and constantly checking steam for the game you want.

These days I don’t buy much on steam unless there’s a sale. I browse games, I wishlist them, and then when the big sales come around I see what still interests me and I buy it. God forbid I ever buy a game at full price. I rarely go off my wishlist now unless a friend gets something they want to play with me. I even cleaned some games out of my wishlist this year. If I haven’t bought it in the 5 years it’s been sitting in there, I don’t think I ever will.

My biggest change this year is how I organize Steam. Before I had a bunch of genre categories and placed games accordingly. When I beat a game I  put it in the completed category and hid it from my library. This year I decided to make a new category called Current, place all the games I just bought in it and collapse everything else. I’m only going to play these games until there aren’t anymore on the list and then add more based on what I feel like playing. I like it better this way. There’s artificially less choice in what I want to play. We will see how it turns out

Steam Sale Games 2019

Agarest: Generations of War – A strategy JRPG series that I’ve been eying for a few years now. The bundle with the 2 other games wasn’t that much more than the first game so I picked it up.

Dragon Cliff – I’ve been into idles games this year for some reason. This game bills itself as a semi idle game where you manage a guild of adventurers. From the few hours I’ve played, it has a story and some interesting mechanics.

Elminage Gothic – I’ve been craving an old school dungeon crawler ala Wizardry for a while now. I had read that this one was pretty good. The interface is a little weird, I believe it’s a port from the PSP.

Stranger of Sword City – Another Wizardry style dungeon crawler. This one is supposed to be more beginner-friendly and I like the art style.

Fictorum – I don’t remember where I first read about Fictorum but it’s been on my wishlist for at least a year. From what I understand it’s a wizard simulator with a great destructible environment.

Has-Been Heroes – So far this is my favorite purchase this year. It’s a rogue-like and the combat system is amazing. You have 3 heroes and each one occupies a lane. They all have spells and basic attacks with various cooldowns so you have to swap them between the lanes to deal with the encroaching enemies. It feels a little like a tower defense game.

It’s A Wipe – A parody simulation of MMO raiding. I love the tagline: “All the fun of leading a guild without the people.”

The Last Door Seasons 1 and 2 – a pixel art point and click horror game. I’ve been playing a lot of story-heavy games recently and I’ve heard this one is good.

Observer – a story-heavy game with a sci-fi setting.

Outlast – I’ve never played a proper horror game. SOMA is the closest thing I’ve played. It was $3 and on my wishlist so why not.

Sanctum 2 – I’ve looked into getting this game for years now. A friend and I put a ton of hours into Orcs Must Die! 2 and this looked just like that but with guns. Plus it’s up to 4 players which is perfect for my gaming group. I bought a 4 pack so everyone could play. After playing it together we also got the DLC.

Strange Brigade – 2 of my friends got this and it looked fun so I picked it up too. Played it once so far and this is my second favorite purchase this year.

Valkyria Chronicles – I wanted to play this when it came out for PS3 and never did. Then I wanted to play it when it came out for PS4 and never did. Then it was on PC for a while and I still never bought it until this year. There are apparently 4 games in this series now. It’s just such a different concept, JRPG anime World War 2.

Returning to Summoner’s Rift

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Wow, I underestimated how busy this month would be. Where the heck did it all go? Me and my fiance were doing some last minute wedding things before the big day next month and suddenly it’s the 23rd of September?!

I haven’t played anything most of the month partly because of a busy schedule and partly because I just wasn’t feeling it. Every now and then I’ll end up in a gaming rut and just don’t want to play anything for a week or two. Sometimes I just need something new whether it’s reading a book or watching TV. But I’m back to my regular gaming schedule now.

Actually, last week took an unexpected turn. One of my friends asked if I wanted to come over a play League of Legends. Feeling a little nostalgic I said sure. I used to be really into League of Legends in college right when the game was at its peak. My whole dorm floor played and we always played with and against each other. It was awesome. But after college, it just wasn’t the same playing alone so I drifted away from the game for the past few years. The last time I played, Braum had just come out. Now there are almost 2 dozen new champions I’ve never heard of.

We ended up playing 10 matches. We both hadn’t played in a while and made new accounts so we wouldn’t be placed out of our skill level starting out.  We won some, we lost some but it was a great time.  I don’t usually like PVP, I get in my own head too much about playing against other humans but playing with friends seems to take the pressure off. I still don’t think I’ll be playing much by myself. The community seems to be just as friendly as when I left it, which is to say not friendly at all. I found it amusing that Riot added voice chat. I guess when you get tired of being harassed in text chat you can take a break by getting yelled at over voice chat.

With a renewed interest in League of Legends, my friend also reminded me that LCS was a thing. I’ve always liked watching the League of Legends Championship series more than playing it. But every year I forget that it exists until the season is basically over. The same has happened this year, except I caught it right around the summer finals and right before the World tournament. I’m still surprised how good the production value is and I understand just enough about the game for pro play to be interesting. I kind of took a deep dive into the whole thing recently, listening to as many podcasts as I could find and watching the Gauntlet series to determine the 3rd team in North America to go to Worlds.

I do this a lot though. I find something super interesting and want to learn all about it and then after a point I lose all interest. This kind of feels like one of those things but I’m having fun learning about it all the same.

 

 

Where in the world…

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I was introduced to Geogusser by a friend over the weekend. I was getting Christian set up with OBS now that he has decent internet so he can stream on our channel. I ended up hanging out with him during his stream and trying to play along too.

The game puts you in a random place in the world in Google Maps street view and then you have to figure out where you are and mark it on the map. Each game is separated into 5 rounds and you’re awarded points based on how close your guess is to the location you start each round. There isn’t a time limit or a limit, unless you do challenge mode, on how much you can move around so some rounds take longer than others. Especially when you’re dropped in the middle of nowhere on a dirt road with no signs or landmarks. Also, good luck if you end up somewhere in Russia.

You can choose which maps you want to play in. They can be as broad as the entire world and as specific as, I kid you not, Call of Duty map locations. The world map is really challenging. I watched Christian stream a couple games. He’s played for a while and has come up with some great strategies for more accurate guesses. Like if you can find a sign with a web address you can usually figure out what country you’re in based on what it ends with. Or if you see the same word over and over again on signs it’s a safe assumption that the town name.

I’ve played a few games and I quite like the United States map. First of all everything in English and second I like the challenge of trying to figure out the state and town. For the most part, the town is easy to figure out and the state becomes the real challenge. I’ve only played a few games in the United States and it’s hard to find the state name unless you come across a state park or a highway. Also, it’s a challenge to find those small towns within the state.

Much like Euro Truck simulator, this is something that shouldn’t be as fun as it is. Geogusser even more so because at least in ETS you’re driving a truck. If you told me it would be fun to click on 360-degree photos for 20 minutes I wouldn’t have believed you. Adding that extra layer of scoring you on how close you can get to your exact location brings it all together in a rather pleasing way. It’s also relaxing and a fun way to see things you probably wouldn’t have seen any other way. I’m sure it will probably lose its charm after a while but I would highly recommend it if you haven’t tried it yet.

Tower Down: This is still broken?

I spent the weekend trying to finish up the core game personal story in Guild Wars 2 For the most part this was pretty painless as I was way ahead in levels for the quest line. Until I got to the quest Tower Down.

Tower Down has you run around to different Orian towers and have the explosives expert Tonn destroy them. It’s a straight forward mission, follow the party, kill the enemies, blow up the towers, done. Should take about 20 minutes or so I thought.

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See the first time I did this mission, I got to the end and couldn’t complete it. All the cutscenes played through and the quest tracker in the corner said “Talk to Tonn” as the last step. Except I couldn’t talk to Tonn. I tried a couple of times and all I got was the greet prompt. So assuming I was missing something I went to the internet to find an answer.

That’s when I found a forum thread from early last week addressing the issue. The players found a number of ways around this bug none of them included playing the mission as it was intended. Some had luck just running to the towers without killing anything and Tonn would blow them up. Another solution was to kill everything in the area before moving on to the next. I tried both to no avail. Either I’d get to the end and couldn’t talk to Tonn or he’d get stuck at the second tower and wouldn’t move. There’s a section at the third tower where your tasked with killing the undead on the beach including a veteran but if you accidentally pull the Kraits in the water out too early it will also cause the quest to bug and be uncompletable.

 

After running this mission another 4 times with no progress being made I was getting a bit frustrated. Back to the internet. I found another recent thread where the solution was to not even talk to Tonn to start the mission and instead go around and kill everything on the map and then start the mission. It was this last attempt that worked for me. I ran through and killed everything in the cave, then the third tower spawns including the kraits, moved on to the second tower, and finally took out the first and made my way back to the beginning. At this point I talked to Tonn, the mission dialog started and we palled around the map blowing up empty towers.

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In the last thread the player mentioned that there’s a work around on the wiki. The wiki points to a forum post from 2012. Now maybe I’m unlucky and not everyone has this issue with this mission but how has this bug been around for so long? It’s not like this is optional side content, it’s the main story everyone has to go through. It’s a bit frustrating that I had to spend so much time to complete a fairly straight forward mission with a not very straight forward bug work around.

The very next mission, The Battle of Fort Trinity, me and Trahearne got stuck inside a set piece. I ended up having to use /stuck to continue the mission. At least I didn’t have to start over. Up until this point I hadn’t encounter any bugs in the personal story. I’m hoping Tower Down is a fluke and the rest of the main story will be painless. For now, I’ve completed as much as I can at level 78 and now I have to get those last 2 levels to wrap everything up.

Getting Creative

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7 Days to Die is my second most played game on Steam sitting at just under 150 hours. Late one night me and a friend, Jay, were looking through multiplayer games and just happened to find this one. It also just happened to be on sale for under $10. Neither of us having played a survival sandbox decided to try it out. And we haven’t stopped playing since.

We get together at least once a week to fight off zombie hordes, scavange for crafting materials, and chop down trees for hours on end.  Believe it or not , that gameplay loop was pretty satisfying until recently. We’ve gone through 2 maps. The first one we played for almost 100 days and our most recent one we’ve played for about 40 days. The material grind is immense sometimes and after learning how to effectively dispatch zombies, there isn’t much of a challenge there anymore either.

So I had the bright idea this weekend to turn on “cheat mode” aka creative mode. This gives you access to the creative menu in a standard game offering every block and item in the game.  I never liked building in the normal game mode because the blocks take so much materials to made and if you misplace one you have to destroy it. Plus, how can you have time to build when there’s so much foraging and gathering to do.

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We set out to build a giant underground bunker because why not? Having access to everything makes building so much more enjoyable. Unfortunately, to make an underground bunker we had to first dig underground and hollow out a big enough space. . Once we hollowed everything out we got to work building the structure. I had a vision of a giant steril looking vault, complete with a ridiculous amount of ammo, weapons, tools and materials. A place that would have been amazing to stumble upon when we were actually playing. I must say, it tuned out quite nicely.

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I’ve been experimenting with the console commands much to Jay’s ire. Apparently filling our underground bunker with zombie vultures was not ideal.

Creative mode isn’t just great for building it’s also great for trying things you would never get to in the base game. For example, I wanted to find out if, given enough gas barrels, I could bring down a sky scraper. What followed was the longest explosion ever because setting off that many barrels at once destroyed the frame rate. I was almost certain the game was going to crash. After all of that, the building remained standing.

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Creative mode has given me a much needed break from the core game play loop while still playing 7 Days to Die. The plan for right now is to continue building and experimenting with creative until the next patch comes out. Maybe then I’ll feel like jumping back in to standard mode.

 

Something Just a Little Different

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I left the Steam sale this year with less games than the last few. I scoured through my wishlist to see if there was a burning desire to buy anything, and low and behold there wasn’t much. My wallet was happy.

There were 3 games that I’ve wanted for a while that I always tell myself the next time their on sale I’ll pick them up. I finally pulled the trigger last week and am now the proud owner of 3 JRPGS: Tales of Zestiria, Tales of Bersaria, and Legend of Hero’s Trails in the Sky. That last one is a mouthful. I used to play JRPGs all the time, I guess I was feeling a little nostalgic.

For some reason I decided I also wanted to play a pure puzzle game too. So now I own the Witness. We’ll see how long that desire lasts

I haven’t sat down to play a game by myself in a long time. Gaming is usually a social activity for me and my friends and even when I play games alone online there is still that social aspect.

I can’t tell you the last time I played an offline single player game. It’s nice to have a game just to yourself without worrying about getting people together to play with.

But these last two weeks I’ve been sucked into Tales of Zestiria. I can’t tell if it’s actually good or I’ve been away from single player RPGs for so long that it just seems that way. I find when I step away from something for a while, wethter it be books, tv, or movies, the first one back always seems like the best thing ever. Nevertheless, I’ve been enjoying it, racking up 20 hours so far.

The story is pretty simple, cliche even. Our hero, Sorey, sets out on an adventure with his best friend to stop the Lord of Calamity from taking over the world. Along the way you gather a menagerie of characters to join your party to defeat evil. It’s all really light-hearted  which is a nice change. It’s not overly dramatic or grim. None of the characters take themselves that seriously. It got a lot of charm .

Then there’s the battle system. This being my first Tales game, I’m not sure if the system has always been this confusing, but I’m still grateful for the tutorial messages that pop up from time to time even after 20 hours of gameplay. It’s a action battle system based around skill combos.  You control one character at a time and can switch between them if need be. Each character has it’s own set of skills and it’s been fun testing out which characters work best with each other.

I’ve been enjoying myself and I definitely feel like I’ll see this one through to the end. This might also be the first time I’ll beat a steam sale game so soon after purchase!

 

 

Getting to Know the Elementalist

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My mini pet is almost as big as me!

I spent some more time with my Elementalist over the weekend leveling and trying to do more of the story quest. I’m getting the hang of switching between the attunements and understanding what all of my weapon skills do. I’m so glad this class doesn’t have a weapon swap, 40 skills would be a lot to remember. I’ve decided to go with the staff for now. I like the mix of damage and utility it brings and I really like calling down meteors on my foes.

One of the best things about Guild Wars 2 is that everything seems to progress you further. Everything from exploring to gathering gives you some sort of experience and it’s all doled out so generously. I don’t know if this is true after level 80 but so far I’ve really been enjoying the leveling process.

Finding the points of interests and vistas are one of my favorite activities. The vistas especially when the way up isn’t clear. Completing the maps in general are a lot of fun. It’s really relaxing running from one renown heart to a way point and then a vista.  I’ve only fully explored 2 zones so far, Metrica Province and Brisban Wildlands, and I’m already level 31. I love how the game scales your level down to match the area so that your never steam rolling through areas.

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Skritsburg is my favorite area in Brisban Wildlands

I like that the story moves forward every ten levels. By the time I was done with the level 20 story sequence I was ready to get back out there and explore the world and by the time I was level 29 I was itching to get back to the story. It really is very good pacing so far. I guess we’ll see how I feel about it as I get to higher levels.

I’ve been running into a lot more people than I thought I would have in the lower level zones. I’ve done some world bosses which are cool to see so many people show up but even the random events seem to attract a few players. It has not been a lonely experience at all which MMOs shouldn’t be.

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The only thing I’m finding a bit frustrating is the inventory. It fills up so fast even with all the bags I have equip. I like that you can deposit all materials to the bank right from the inventory but a lot of the lower level crafting materials are already at the max stacks from the last time I played so I end up selling them on the market place. I’m not sure how I feel about not being able to sell or salvage soul bound items it seems like such a waste to throw them away.

Now I’m in the middle of the level 30 story sequence. It’s starting to get even more interesting with fake deaths and people talking about elder dragons. I can’t wait to see where this goes.

It’s Summer! Games Must Be on Sale


The Steam Summer Sale and all it’s goodness are upon us again. Honestly, I thought I’d be more excited. Now I’m not one of those people who were all up in arms about the removal of the daily deals of years past. They were nice to find new games I wouldn’t have found otherwise but they weren’t all that enticing usually. 

This year, there isn’t all that many games that I want and the games I do want are the price I was expecting them to be at. My mustbuys for this sale are Grim Dawn, Elite:Dangerous, and Cities Skylines. I’ve been waiting until I had a computer that could run them to play these. Also, my friends are all getting Killing Floor 2 so I’ll be picking that up too.

Everything else is up in the air. What I did last year was look through my wish list and put everything that looked fun into my cart. Then I waited for a few days, removed things that didn’t seem as appealing anymore and checked out. It worked out well last year and I didn’t end up spending that much so that’s my strategy for this year. But I lready know what I want for the most part so I’ll probably only end up getting one or two extra games.

A Newbie in Norrath

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I learned last week that Everquest 2 is launching their 2nd Time Locked Expansion Server Fallen Gate next week and I couldn’t be more excited. I’ve never played EQ2 or Everquest for that matter so why would I be excited to play an 13 year old game? Well it’s mostly because I’m just so curious.

I just don’t know all that much about Everquest 2. Every once in a while I’ll read something about it but if it wasn’t for me randomly finding it on steam a few years ago I probably would have never known it existed. I’ve had this fascination with the concept of progression servers since Everquest announced their’s a few years ago. I like the idea of taking an old game with so much content and rolling it back to the beginning and slowly working it back up. So I’m both curious to see what EQ2 has to offer and starting fresh on a progression server.

Fallen Gate will be a different TLE Server than the previous Stormhold and Deathtoll servers. The first wave of progression servers had the player base vote on whether or not the next expansion should be unlocked and Fallen gate will unlock each expansion every 12 weeks.

The past week or so I’ve been playing around on a free to play account on the current live servers trying to decide if I like the game enough to pay a sub for it. From what I’ve experienced so far I can see myself playing this. I like how many different races and classes there are and I can be a frog, I don’t know if I’ve ever played a game where I can play as a frog. Even better I can play as a magic frog and have my own little frog clone to follow me around.

I’ve been fooling around with a handful of classes that look interesting. With the free to play account I only get 2 character slots so I’ve had to say goodbye to a lot of characters. I’ve tried playing some of the more familiar classes like ranger, beserker, and wizard but the less cookie cutter classes look like fun too. So far I’m really digging the Dirge with it’s buffs as well as it’s debuffs and melee skills. The illusionist has also been fun to play around for a few levels with and they get their own clone pet as well. The more frogloks the better. I still want to try out the Coercer for a few levels before I make my decision on what class to play I just love the name of the class.

Something that took me by surprise was that there was voice acting in the beginning area. Not all of the NPC’ have voiced dialogue but a good amount of them do. It’s just not something I was expecting to see. I don’t know how much more of the game is voice acted outside of the beginning area but it’s a nice touch. Also the graphics aren’t terrible. They don’t look as dated as I thought they would and don’t detract from the game.

I know I’ll be in the extreme minority on this new progression server as someone whose never played the game before but I’m looking forward to learning and playing a new to me game. I’m hoping that with this server I’ll be playing the old content in a meaningful way instead of rushing through it on the live server. I think this is what excites me most about it getting a fuller experience of what EQ2 was and is. Plus, the nice thing about the All Access Day Break subscription is that I can try their other games as a member if EQ2 doesn’t end up being my cup of tea.

 

Oh Tyria, I’m Home!

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Returning to Guild Wars 2 this weekend has been a little more complicated than I thought it would be. I’ve created and deleted so many characters this week trying to decide on a class to play. I’ve gone through a ranger, a necromancer, a thief, and a warrior, and elementalist. In the end decided to stick with the Asura elementalist. There’s just so many buttons to push.

Previously I had leveled a Guardian to 80 and an engineer to 59 so I didn’t want to reroll as those classes. Every class i tried there was always something around level 10 or 11 that i didn’t like. I didn’t like the weapon skills for most of the ranger and thief weapons and I didn’t like the utility skills for the necromancer. Both classes were promising in the beginning but by level 10 just didn’t look like they would play the way I wanted them too. I’m sure I’ll give them a second chance when I inevitably create more characters but for now none they just didn’t suit my tastes.

The warrior I would have stuck with but being a human seemed kind of boring and the Asura were calling to me. I was so excited when Guild Wars 2 was announced to play as an Asura and even though I already had an Asura Engineer, I made another one!

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One of the benefits of creating and deleting so many characters has been the chance to visit all of the starting areas. Out of all of them, Rata Sum is still my favorite city with Hoelbrek coming in at a close second. I’ve been enjoying finding all of the Points of Interest and Vistas just as much as completing the hearts. I haven’t had this much fun exploring in a long time and this game is just a gold mine for screenshots.

They must have updated the new player experience since I’ve last played. Weapon skills unlock based on level and not how much you use the weapon and I also remember their being access to the utility skills before level 10 but I could be wrong. Overall I like the change. Instead of giving you a bunch of skills at the start it eases you into them one by one. Even the elementalist who has a ton of weapon skills has been pretty easy to learn.

It’s weird because I’ve played this game before and I’ve leveled up to 80 before but the game feels brand new this time around. I think part of that is the better computer and the other part is I’m not trying to race to 80 to play with my friends. We never did end up playing together…

This time around I’m taking it slow, enjoying the world, and enjoying the personal stories I’ve done so far. The Norn one was just starting to get good when I got rid of the necro but I have a feeling I’ll be seeing the elementalist all the way through.