A few months ago I saw the entire Dragon Age franchise on sale for like $15. At the time, I wasn’t looking for a big fantasy RPG of any sort let alone three. But I know me so I scooped it up for the inevitable day that I would be compelled to play it. That day has come. It was apparently last night.
This 1000% has to do with all of the news I keep seeing about The Veilgaurd coming out this October. Also because I can’t seem to do anything unless I make it into a project. So of course I’m like “Let’s play all of the Dragon Age games! I totally have time for that!” (I probably don’t…)
So there I was, creating a new characters in Dragon Age: Origins and reflecting back on my time with the series as a whole. Well – not really – but I needed a way to somehow segue into this next part! I make no claim that any of the following is actually accurate, I’m just jotting down what I remember, I didn’t bother to fact check anything other than the dates the games came out.

Dragon Age: Origins was one of the first games I played through on the PS3. I must have gotten it over winter break of my freshman year of college because by the time I picked up the physical copy, it was the ultimate edition. Fun fact, I used the remaining balance of my meal plan that semester to buy it.
What I remember most about Dragon Age were the commercials leading up to the games release. I distinctly remember seeing one at the movies is somewhere in between those Maria Menounos Noovie things they played before the trailers. Grey Wardens looked awesome! A fantasy game that wasn’t Lord of The Rings!
What I remember from my first playthrough of the game? Not a whole lot. I remember Alaistar, the swamp witch lady, a particularly challenging boss fight with a very large boss, and speccing my character out to be a sword and board warrior. That last part was my favorite, I liked that I could be an actual tank for my party taunting enemies and knocking them down. It wasn’t a role I played a lot of in other RPGs, preffering characters who used a bow over melee. I also remember the combat feeling like a tab targetting MMO complete with a big hot bar with lots of skills that somehow was manageable on a controller. I thought that was pretty cool too!
Other than that, I couldn’t tell you much about the story. Something about the templars hunting down mages maybe? But then, that might have been a bigger plot point in Dragon Age 2 which I also played, though never finished. I did finish Dragon Age: Origins. Spent plenty of nights that winter break sitting in front of the living room TV plodding my way through. I did start the DLC, but I think around that time, classes had started back up. I never got back to it and just played Dragon Age 2 the next summer.

Dragon Age 2 I remember being more of an action game. Less create your own character and more you’re going to play our character but you can change their looks and pick their class. I don’t know how true that is, it’s been ten plus years since I played it. I think the main character actually had voice lines which I always preffered over the Silent Protagonist type.
For that game, I switched it up and played a mage. Again, I think a big plot point of that game was outlawing mages or something so I thought it was an interesting background to try out. I distinctly remember being a gravity mage that pulled enemies together and flung them all over the place while my party wailed on them. Good times.

Dragon Age: Inquisition dropped the fall of 2014, the year I graduated from college and had just started living with my then girlfriend/now wife. It wasn’t a game that was on my radar anymore, I had fallen off of gaming in general during college, well except for League of Legends. We played a lot of that.
I think my mom gifted it to me for Christmas that year. I distincly remember creating a character in the likeness of my now-father inlaw which my now-wife did not find it the least bit funny. I, on the other hand, found it very amusing…I remember some cutscenes, an interegation of sorts, then being thrown out into the world and not getting very far.
You know what also released in the fall of 2014? Destiny. That had a hold on me for at least a year and there wasn’t’ much time for anything else.
