GTFO: We Were So Close…Twice

 

20200502201240_1
This is a 9 round alarm door and it’s horrifying.

Slowly but surely our group is starting to get better each week we play. It’s nice to play a game where progression isn’t dictated by an XP bar or unlocks. It’s just pure player skill improvements and learning the game. The missions always have to same room layout but items may appear in different rooms from run to run. It makes each run unique but doesn’t have the randomness of a procedurally generated map.

We’re getting better at communicating and planning ahead of time as a group. We’ve also started taking a stealthier approach. There are some rooms that are filled to the brim with enemies. Sometimes, it’s easier to send one person in with a lock melter and silently open lockers instead of trying to take out everything in the room first.

It leads to some great moments too. We needed a tool refill for the turrets and the only one available was in a room with 2 big sleepers. I was sent in armed with glowsticks and my crouch button to get around the room without waking up the big guys. Nothing is more intense than having 3 people tell you one is waking up while your halfway up a stairwell in pitch-black darkness.

20200502194741_1.jpg

We started the night off running “The Dig” again. One of our group members hadn’t completed it the last time we ran it. While you can drag your teammates into higher tier missions in the rundown we thought it would be a good warm-up. The run went as smoothly as it could have. No one was downed, we left extraction with ammo, and we completed it in 20 minutes or so.

Unfortunately, that would be our only completed mission of the night. That’s not such a surprise considering it took us 2 weeks or so to get the first mission done. The next tier of the Rundown has 4 missions, each with their own unique situations. We ran Sacrifice and Pathfinder a few times each.

20200502221205_1.jpg

Pathfinder has a lot of little alarm doors which means there’s a lot of hordes to deal with. Some of the alarm doors are in the same rooms or in a connecting room. We found that we had to leave a door or two open in the first area so it wouldn’t be broken down when we needed it for the next set of alarms. Pathfinder is big too. Each run took about 30 minutes.

The objective in Pathfinder is to find a specific terminal and start an uplink. We found the terminal once. When the uplink is established you have to defend the terminal while someone typers in the codes. This leaves you with a man down for the enemy hordes that start to spawn. This was also the first time we’d been this far so no one quite knew what to do with the terminal. There were some great moments of sporadic shooting and furious typing all mixed together. I’m not sure how far we made it in the terminal but we only survived a few horde waves before we were taken down.

20200502222621_1.jpg

That’s when we switched over to Sacrifice. Sacrifice is a much smaller map. The gimmick here is security doors open with 10 or so aggroed enemies waiting on the other side. They make this great thumping noise like the enemies are beating their fists against the door waiting for you to open it. However, the Bio Tracker doesn’t pick up what’s on the other end so you never know just how many you’re about to unleash.

The other mechanic here is the nine-round alarm door. So far, alarm doors have been a max of three rounds. The nine-round door mixes up individual circles and full squad circles. That means, at some point, your whole squad has to be in very close quarters while being swarmed with enemies.

20200502230729_1
Taken seconds before I was downed on our last run of Sacrifice

The strategy we found most effective was having one person run around the room and try to take as much aggro as possible while the other 3 got the security scan circles. Once we had started getting good at this we were able to unlock the door. Sadly, we were out of ammo and large chunks of health by then. With my last 5% health, I started the door opening sequence but we were overwhelmed before the door opened.

Well. there’s always next week.

Game Plan: May 2020

20200411112818_1

It’s the first of the month which means it’s time to get a game plan for next month. Hey, I like the sound of that…Let’s make it the title!

I can’t believe it’s May already. April felt like a long month but also a very short month thanks to focusing on Blapril. My personal goal for Blapril was to hit a post a day all month. I fell short on that by a few days in the beginning but I ended up with a decent amount of posts at the end. I always come out of these events with such a positive feeling about blogging. Technically, we have one more week to go as it doesn’t end until May 9th.

But it’s MAY! Which means it should start warming up here in Ohio and make this whole quarantine business a little less miserable. My job has extended our work from home arrangements until June so I’m looking forward to going outside a bit each day.

 

April Goals in Review

Finish Pokemon Mystery Dungeon: Rescue Team DX: I fired up this game up once to take a screenshot for this post. Otherwise, I haven’t touched it since. Most of my Switch time has been spent with Animal Crossing still since my wife is very much still into it.

Finish the Kingdoms of Amalur DLC: I actually forgot this was a goal. I thought 3 months away from the game was a big enough break. Turns out I need some more time away. I fired it up once, got to the DLC area, ran a quest or two, and never came back to it.

Start Tales of Berseria again: I personally blame this goal for the failure of the above goal. This was the majority of my gaming time in April. I had planned to start it but I ended up finishing it instead.

Read 2 Books:  In March I said I wanted to read Imaginary Friend by Stephen Chbosky and was hoping to finish Deadhouse Gate by Steven Erikson. Neither of these things happened. Instead I read Unsouled by Will Wight which was super fun and a very quick read. I’m about half way through Imaginary Friend at the time of this writing.

 

May Goals

Try Out TemTem: I bought this a few weeks ago after my friend picked it up. I put about 2 hours into it and haven’t touched it since. I definitely need to spend more time with it to see if it’s something I’d like to continue playing.

Finish Pokemon Mystery Dungeon: Rescue Team DX: I’m doing it this time for reals. I’m pretty sure I’m near the end of it anyways. I may dabble in the endgame a bit but more than likely I’ll be satisfied playing through the campaign.

Play More Animal Crossing: As I mentioned before, my wife is super into this game right now. I on the other hand have not been playing all that often as of late. This becomes a problem when I’m the Resident Representative. By the time we figured out you couldn’t change this without deleting the whole island we were too far in. So I log in to do things that only the Resident Representative can do and then log off. Mostly so I could get back to Tales of Berseria But I’d like to get back into it like I was at the beginning of April.

Read 1.5 books: I’m going to finish Imaginary Friend this month. I also picked up the next book in Will Wight’s Cradle series SoulSmith from amazon since it was free along with the third book Blackflame.