This weekend I put some quality time into Final Fantasy 14. It helps that Jay actually resubbed, it’s always been more fun with friends to talk to. Over the course of the weekend I got my Dragoon to level 35 and did the next job quest. What a surprise, I got another jump for my level 35 skill.
As I played most of the main scenario with my White Mage it was really easy to replace questing with queuing for dungeons when my level was too low to continue the story. The ques were short and I wanted to save the quests for my other classes who couldn’t get into dungeons as quickly, unfortunately this led to missing some functionalities of the game including dungeons, logs, and the Golden Saucer.
Halfway through leveling my Dragoon I realized that the quests with the + symbol next to them unlocked something in the game. This has been really helpful in picking which quest I should do right now and which ones I can save until later. This weekend as I was trying to advance my rank in the Maelstrom for an apartment, the Grand Company hunting log stumped me. I was supposed to kill three different monsters in Halatali. After looking at the map, it turned out Halatali was a dungeon and not a region. I assumed I had unlocked all the dungeons up to this point, my White Mage is almost at the end of the 2.0 story but it turns out I missed a couple of them.
So I took to Google in search of a way to unlock this dungeon. It turns out it was a quest in the Waking Sands at it was as simple as running to the dungeon and talking to the guy outside. The dungeons only level 20, I always thought there was a big gap in between Copperbell Mines (17) and The Thousand Maws of Toto-Rak (24). Now I know why, I just missed it by a mile. I also unlocked Dzemael Darkhold, a level 44 dungeon. It’s a good thing I was doing quests in the area or I would have missed this one as well. After taking a look at a list of dungeons in A Realm Reborn it turns out I’m missing a few more dungeons. Guess I’ll be unlocking those as well this week.