
Earlier this month, I wrote about how No Man’s Sky didn’t have much to offer in the way of multiplayer. I still think that rings true, but the Liquidators Expedition does solve some of the problems I have with it. Mainly, the shared goals, well sort of.
The Squad has been picking our way through the latest expedition which is set to end on September 2nd. So far, most of us have made it to Phase 4 out of 5.

This Expedition is suppose to take you through worlds that showcase the latest graphical and procedural generation update. We have visited some interesting places, my favorite being the starting world with a giant floating eye creature and islands floating everywhere. We’ve also seen planets made up of mostly water with huge waves and even bigger underwater creatures. Other planets may not have been memorable but they did show off the new flora and fauna combinations.
The Liquidators Expedition focuses heavily on combat. Each phase of the expedition has you traveling to a drop zone, which spawn bug creatures that you need to eliminate. Then you have to travel to an infestation site to shoot even bigger bug creatures! Each phase has an optional goal of killing x number of bug creatures too.
There’s been a whole lot of shooting things the last few weeks.

Combat, inherintly, lends itself as a great multiplayer activity. It’s certainly easier to take on the swarms with a few friends. There isn’t much structure to it, nothing to really plan for, just go out there and shoot the bugs until there aren’t any more bugs! The big boss bugs add some variety, they have armor that needs to be shot off before they take damage so there’s an option for coordination but it’s not strictly required.
The shared Milestones for each phase of the expedition also lean in to a more focused multiplayer experience. It would be nice if these were actually shared between the party playing together so each person didn’t have to go to their own drop zone, or collect their own eggs, or take out their own number of bugs, but it’s something. Inevitably there is some waiting around while every one finishes up their milestones for the current phase. It does give us all something to work towards together which is more than I can say for the normal game.

With that said, the expedition does kind of speed run you through the different features of No Man’s Sky that we haven’t seen before. Things like Frieghters, mechs, and other exocraft that can maybe serve as goals for us to chase together when we do go back to the main game. I still think the Nexus missions will give us more focused goals to persue together too, we just haven’t tried them yet.




