A Visit to Wimblewick and Bobbintoff

I have one more quest to complete in the Grasslands area. A sailor is looking for his missing crew and he’s given me some hints as to where they could be. Surprisingly, they are not marked on the mini map or glowing off in the distance brighter than the sun so it appears I’ll actually have to look for them. I’ve run around the area a few times and come to the conclusion that they aren’t in the Grasslands and I’ll need to venture out to a new zone.

Yonder has quite a few boxes to tick for each zone. The main ones tracked on the map are mist cleared, farm progress, Sprites found, quests completed, and trees planted which increase the happiness of the region. The happier the region the more bonuses for that region. Every region seems to have the same bonuses: 1.5x harvest, 1.5x animal sightings, and 1.5x faster farm production. I’m already past the 75% happiness for the last bonus in the Grasslands so it’s probably time to move on anyways.

But where to go? I intended to follow the main story and I did for a time. I ended up  in the town of Wimblewick where Rex, the Ferryman was looking for some help to fix his ferry. He sent me to the Carpenters Guild to get some supplies for the repairs. Instead of pointing me in the right direction for materials Agatha Woodgrain inducted me in to the Carpenters Guild with quite a few wood related puns. Then told me to go make the materials myself. Lucky for me, I had most of the raw materials I needed and any extra bits were all readily available at the trader close by. Like I mentioned last time, I had to do one quest to go from novice Carpenter to Master Carpenter so now I’m an expert. Materials in hand, I made my way back to Rex to fix the boat.

With the ferry fixed, Rex can take me across the way to the Old Kingdom in the Radiant Sands. This is where the next step of the main quest line lies. But I somehow ended up wandering down south to the Hearthwind Vale and doing some exploring instead.

Oh is it now?


I arrived in the town of Bobbintoff, which is just a fantastic name for a town,  as the sun was setting. Upon entering, Kit, one of my collected Sprites who looks like a stylized Baby Yoda, let me know that it was Halloween. It’s currently Fall on the Island so this seems to be a seasonal event of some sort. I had a choice to make: dress as up as a Witch or a Vampire Butler (seems oddly specific. I had to go with the Vampire Butler to see what that was about.

Nothing says Vampire Butler like a bowler hat.


Once I donned the costume, I went to each door to trick or treat. Some of the residents were confused, some gave me mysterious candy, and some just weren’t home to celebrate. There were also some green jack-o-lanterns that gave out mysterious candy as well. Having knocked on every door and found every jack-o-lantern I had around 50 mysterious candy rattling around in my backpack. I found a vendor in town who trades candy for some spooky accessories. 50 it seems was not enough to purchase everything so it looks like I’ll need to stop in Bobbintoff next Fall to collect the rest.

I’m getting the feeling some of the spookier residents don’t know it’s Halloween


During the day, Bobbintoff is home to the Tailors Guild. I became a novice Tailor by inquiring with the Guildmaster. It looks like these recipes will be a bit harder to make since they require different color dyes. The trader in town sells only one of each dye so I’ll have to stop back when their inventory refreshes. Whenever that might be. I put all of my collected resources into crafting Tailor’s Kits and Leather Straps which put me around 700 Value, I’m holding out for buying more dye so I can craft some more fashion items. If I’m going to be a Master Tailor after this I have to look good after all.
  
I think my next stop will be popping over to the Radiant Sands and picking the story back up to see where that leads. Hopefully I’ll have enough Sprites to clear out some murk over there and keep the story going. If not, I’m sure I’ll find myself back in Hearthwind Vale before too long!

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