I’ve been all over the place in terms of what I’ve been playing this month. I blame that on losing interest in Runescape completetly this month and trying to find something else to spend my time with.
Below are my most 10 most played games this month:
OSRS – 22.7 h

November saw the end of my crush on Old School Runescape early in the month. Everything was going great, I was well into the Trailblazer league, and then my interest just dropped. I remember the exact momment I lost interest too. I had spent 4 hours gathering materials to craft a bunch of yew bows to alch for money. I ended up with about 500k and spent it all buying armor sets for a few medium tasks in a matter of minutes. I stood there and asked myself, do I want to put even more time in to do the same thing on my main account. I haven’t touched Runescape since.
Trove – 11.7 h

There’s a saying in Runescape: ” You don’t quit Runescape you just take longer and longer breaks.” The same can be said for Trove. I once again find myself back after 6 months away from the game. Not much has changed, there was an update to the Hub that added object to interact with to open menus. I’m not sure who wanted to run to an object and click on it instead of pressing a hot key but it’s now an option. Trove also makes for a fantastic Podcast game now that Runescape is off the table.
Phasmophobia – 10.2 h

I’m not surprised this is one of my top games this month. We’ve been streaming this one recently and I’ll usually join for a few rounds if anyone’s around. It’s starting to get stale for me personally but the addition of the new map will help with that for a little while at least.
World of Warcraft – 8 h

That’s right, it’s that time again where I see everyone in the new WoW expansion and tell myself I should get in on that! Except this time I actually bought Shadowlands…fifth times the charm? So far I’m loving the new leveling experience and I’m questing through BFA with my Pandaren Mage.
Sea of Theives 7.8 h

SoT has been one of my favorite games I’ve played this month. It’s one of the few games I wrote about this month. I’m hoping to play more of it in December.
Genshin Impact – 7.6 h

I’ve read more than enough blog posts recently that inspired me to install this game. I didn’t know too much about it going in but what I found was a very nice game with a very questionable buisness model. This game has left me with all sorts of mixed feelings. I like the visuals, the gameplay, and the combat but that gacha business model really has me questioning whether I’ll continue to play it or not. Though, if I’m being honest with myself, I’ll be back in there next month….
Closers – 6.7 h

Genshin Impact left me with a gaming itch that I wanted to scratch. I wanted that art style and hero collector motiff without the gacha for characters. Closers is an instanced, side scrolling, online beat em up. It features a whole cast of playable character with their own stories. It was good mindless fun and I want to revisit it soon.
GTFO – 6 h

GTFO will not make an appearance on this blog for a long time to come. This month I wrote about how I liked the changes to difficulty that were added with this latest rundown. Unfortunately, the levels themselves are still to long for my and my groups liking. 2 hours is a lot of time to lose for failing a mission so we’re putting this one on the shelf for the time being.
Raft – 4 h

Raft lau1nched it’s second chapter not too long ago. I had plans to go in and check out the new content but it wasn’t meant to be. I think I only got one session with the game this month and that time was spent learning how to tame animals and hunt puffer fish. We did manage to get to one of the new destinations but didn’t finish the objective on it yet.
The Legend of Heroes: Trails in the Sky – 3.9 h

This was another attempt to scratch that JRPG itch Genshin left with my. I’ve run through the first hour of this game so many times but didn’t manage to stick with it. This time around, I got a whole 2 play sessions out of it and I think it will be the next game I’ll beat from my backlog.