August Recap

It’s September which means it’s time to decorate our house for Halloween and buy all things pumpkin spice. Some might say it’s too early, there’s still some summer left, but I say nay! It’s pumpkin spice time!

Of course, August was dominated by Blaugust. I was able to post more and had more gaming time last month than I have in the last few. I made the 25 post cutoff for the Gold Award this year and am quite proud of it. I’m looking forward to slowing down here this month

Sadly, last month I had to reinstall Windows which means I lost my Manic Time/ ActivityWatch data for the month. I didn’t even realize this until I went to write this post…I reinstalled ActivityWatch on my D: drive this time to prevent the data loss in case there’s a next time. It’s a lighter weight than Manic Time and does exactly what I need it to do without the extra bells and whistles.

Top 5 Games This Month

  1. Melvor Idle
  2. The Elder Scrolls Online
  3. Aliens: Fireteam Elite
  4. Generation Zero
  5. TemTem

Melvor Idle is probably going to remain in my top game slot for a while. Between checking in on my phone and PC daily, it’s going to be hard for another game to overtake it in terms of time spent. I’ve also been enjoying tracking my progress in my new This Week In Melvor Idle series. I don’t see a need to discontinue it on Saturdays just because Blaugust is over. Their so fun to write!

High Isle is pretty!

I’ve been racking up some time in ESO this month. It was a game that’s been on my mind for a while and I wanted to give it another good try before shelving it. It’s a game that I’ve spent more time playing than posting about but I’m looking to fix that soon.

The whole Fireteam is here.

Aliens: Fireteam Elite has been taking up the majority of my co-op time with friends. Brother and I have been playing it about once a week since we bought it at the start of the month. We’re currently on the 3rd set of campaign missions and even recruited SuperToast to play with us. It’s been a blast to play with three people though I do worry our excitement might fall off once we complete all of the campaign missions. There is the new Pathogen Expansion so that’s always an option if we get bored.

Generation Zero has been the squads go to game on Saturday nights. I still don’t really know what’s going on story wise but blowing up big robots sure is fun.

When we’re not playing Aliens, Brother and I have been making some progress in TemTem. The issue is, in order to do the campaign together we can’t get too ahead of each other. We’ve been sitting in a spot during the week to level up our TemTem before we play again. This is getting boring though so we might switch up how we progress when we’re not together.

Teenagers Vs. Killer Robots

I’ll be honest with you, I have no idea what’s going on in *Generation Zero*. Part of that is my fault, I changed voice over language to Swedish for immersion (it takes place in Sweden) and then kept forgetting to read the subtitles.

From what I gathered from the opening cutscenen rouge robot war machines have been rampaging through the Swedish countryside and everyone has been evacuated. Except my character, and my three other teenage friends. No, we were on vacation in a boat in the middle of a river and had no idea what was going on until we made it back to land.

I thought that was rather silly.

We look kind of old to be in High School

Anyways, now we’re hunting down military radio relays, searching for bunkers, and shooting at every robot we come across and stripping them for parts. I’ve turned the voice over back to English so maybe next time I’ll catch up on why we’re doing all of this.

The squad jumped in to Generation Zero again this weekend. We’ve played it three times now, all to a varying degree of success. Now that we’re out of the “hitting things with bats until they blow up” phase we’re making some progress. Ok, who am I kidding? We’re still doing that but not as often.

This is what happens when you stand on a big propane tank and someone shoots it.

Last time we played, SuperToast wasn’t able to join us and we made a fair bit of progress across the map. It’s a big map so we were worried he’d have to run for a while to meet up with us. This was not the case. I think the save state of the game is based on the host so Toast was able to jump to our latest Safehouse fast travel point. He also was on all the same quests we had picked up last time.

I have some gripes with this game but this is, by far, my favorite feature Our group can’t always play together so this kind of multiplayer system makes our lives easier. No one has to play on their own just to catch up. The only downside was that Toast was down a few levels from the rest of us. It didn’t seem to matter to much.

This session we decided to clear out our side missions and move forward with the main quest line. One side mission we had missed back at the beginning of the game. We had to backtrack a little ways to complete it. The other side mission had us go to a town and clear out the robots there. There not a robot in sight when we got there. I even threw a boom box down to make some noise to attract attention but nothing showed up. They must not have liked the song.

We gave up on that mission and tried to do more of the main story. After we cleared out another radio relay our next mission was to the north on the mainland. We were currently on a little strip of land at the bottom of the map. It was a hike to our next destination so we started walking.

In fact, the majority of our play time was spent walking. Like I said, it’s a very large map and the majority of it is kind of empty. There are towns to explore, sometime you find a safe house fast travel point, but sometimes you’re walking down an empty road with a few cars to loot and nothing else in site. Every once and a while we’d stumble on a pack of angry robots but a lot of the time there was just nothing.

Surprise, surprise, this pistol was not effective

Along the way we went robot hunting. There are several named bots across the map. Sometimes you’ll get a notification that one has become dominant in an area and they even level up if you leave them too long. Kind of wonder what they’re doing while we’re roaming around the country side. Is there some sort of internal robot war going on? Some struggle for dominance? Sounds a lot more interesting than whatever we’re suppose to be doing.

Anyways, we found the biggest robot we’d seen yet in the middle of an open field minding it’s own business. We couldn’t resist engaging it. It took a whole lot of ammo to take down but it was a fun fight. Every once and a while one of us would get hit with a barrage or rockets, get thrown, a ways, and then revive at the near by church. Giant-A632 was mean but we wore him down with our never ending respawns.

It’s hard to tell if it was worth it though. Most of the time, the big enemies drop a bunch of crafting materials and we have yet to figure out how to craft anything. The crafting materials take up a ton of space in your inventory too. Inventory is weight based, one of my least favorite inventory mechanics, and crafting materials weigh a lot. There doesn’t seem to be a way to throw them in storage either so I found myself constantly dropping 10-20 pounds of crafting mats every few fights.

Maybe we’ll find a use for them and I’ll regret it but I doubt that. They seem easy enough to come by.