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  • The Class Dilemma

    August 4, 2016

    Neverwinter_20160804014352.jpg

    It’s always exciting to start a new game no matter what it is. I’ve always enjoyed the first few hours of learning the basics, getting a foundation in the game, and being prepared for bigger and better things. There are 2 things in MMOs that have me sitting in the first few hours over and over again. One is character customization and the other is choosing a class.

    I love games with a lot of classes to choose from. I like finding the ones I like by playing the first couple of levels. Unfortunately this means I play the same quests and missions over and over again until I finally find the class that suits me. Once I find the class I might make one more character to perfect how it looks and then continue on in the game.

    Over the past 2 weeks I’ve been through 4 characters in Neverwinter. I started with a Great Weapon FIghter, but I didn’t like some of his abilities, especially his charged AoE swing attack. Then I moved on to a Control Wizard, it felt like he was going to be hard to play solo with and I again didn’t like his kit early on. I’ve been reading that classes really come into their own at 70 but I wasn’t enjoying these 2 at all in the extremely early game.

    My main right now, and by main I mean character past level 8, is a Tiefling Scourge Warlock. I played it when I tried the game on PC and I loved it then. On the PS4 the starting skills feel powerful enough that I can do things on my own. Also, it has a skill that summons a Soul Puppet, and I really like the name Soul Puppet. I also started a  Dwarf Devoted Cleric with Jay last night, he’ll  be fun to play in a co-op setting.

    The problem with Neverwinter is that it only allows you to have 2 character slots at any given time. So those other characters who I ran through the first 8 levels or so are completely gone. It’s somewhat annoying but I understand, free to play games have to make their money somewhere. There are still 4 classes I haven’t tried yet but right now I’m tired of hearing the same quests again and again so I’ll wait a while before I try those.

    Despite all the bugs and growing pains, the games not bad on the PS4. The controls are good, everything is mapped to the controller well. It does take a little getting used to targeting with the right analog stick to attack I keep forgetting it’s not tab targeting. The graphics are Ok, it runs pretty well in dungeons but inside cities like  Protector’s Enclave the game starts to chug along. That’s to be expected though. The UI is a little clunky with the controller as well but it’s not a huge inconvenience. I don’t know if it’s a game I’ll play for a long period of time, but I like what I’ve seen so far.

     

    Kluwes

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